GirfletPeter Hall
CHARACTER BIO
Girflet is a 123 year old, Medium sized, Male Elf, High, with Blue eyes and Dark Blond hair. He stands 4' 8" tall and weighs 94 pounds. His world view is Chaotic Good in nature, and is currently a worshipper of Obad-Hai

CHARACTER LEVELCLASSES and LEVELS
5Ranger 5

CURRENT EXPERIENCENEXT LEVEL ATNEEDED TO MAKE LEVELEXPERIENCE GAINED IN PLAY
10,00015,0005,000


Character Sheet (Art) - v. 2.0.14

HP
TRACK

NON
LETHAL

AC
TRACK



ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
17
+3


DEX
20
+5


CON
13
+1


INT
13
+1


WIS
11
+0


CHA
7
-2


TOTAL HIT DIE TYPE DAMAGE
REDUCTION
MOVEMENT TYPES and RATES
HP
POINTS
355d8
SPEED
MOVE
30
AC
ARMOR
191415=10+3+1+5+0+0+0
20
-1
+5

NORMAL FLAT
FOOTED
TOUCH
AC
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
% SPELL
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST
TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
CON
+5=4+1+0+0+ + 
REFLEX
DEX
+9=4+5+0+0+ 
WILL
WIS
+3=1+0+0+2+ 
BASE ATTACK
+5
INITIATIVE
MODIFIER
+5=5+0
TOTAL DEX MOD MISC
GRAPPLE
ATTACK BONUS
+8=5+3
+0
+0
+
MELEE
ATTACK BONUS
+8=5+3
+0
+0
+
RANGED
ATTACK BONUS
+10=5
+5
+0
+0
+
TOTAL BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMP
MODIFIER

Weapons (SIZE/DMG TYPE)

Attack
Bonus

Damage

Critical

Lbs

I2

Longspear (M/P)

8

1d8+4

x3

9



I2

Longbow, comp. (+ Str) (M/P)

1d8

x3

3



0 – 109 ft

110 – 219 ft

220 – 329 ft

330 – 439 ft

440 – 549 ft

10

8

6

4

2

550 – 659 ft

660 – 769 ft

770 – 879 ft

880 – 989 ft

990 – 1099 ft

0

-2

-4

-6

-8



I — Main hand (Primary)w — Off hand (Secondary)I2 — Two-handed

Armor (SIZE/WGT TYPE)

Armor
Bonus

Max Dex

Armor
Check

Spell
Fail

Max
Speed

Lbs

Studded leather, Masterwork (M/L)

+3

+5

0

15%

30 ft

20



Shield (SIZE)

Armor
Bonus

Armor
Check

Spell
Fail

Lbs

Buckler (M)

+1

-1

5%

5



SKILLSMAX RANKS 8/4

NAME (KEY ABILITY)TOT
RNK
ABL
MSC
w
Appraise (Int)1 =
+1
w
Balance (Dex)*4 =
+51
w
Bluff (Cha)-2 =
2
w
Climb (Str)*6 =4+31
w
Concentration (Con)5 =4+1
w
Control Shape (Wis)0 =
+0
w
Diplomacy (Cha)-2 =
2
w
Disguise (Cha)-2 =
2
w
Escape Artist (Dex)*4 =
+51
w
Forgery (Int)1 =
+1
w
Gather Information (Cha)-2 =
2

Handle Animal (Cha)6 =82
w
Heal (Wis)5 =5+0
w
Hide (Dex)*7 =3+51
w
Intimidate (Cha)-2 =
2
w
Jump (Str)*4 =2+31
w
Listen (Wis)8 =6+0+2
w
Literacy ()0 =
+0
w
Move Silently (Dex)*8 =4+51
w
Perform–Act (Cha)-2 =
2
w
Perform–Comedy (Cha)-2 =
2
w
Perform–Dance (Cha)-2 =
2
w
Perform–Keyboard Instruments (Cha)-2 =
2
w
Perform–Oratory (Cha)-2 =
2
w
Perform–Percussion (Cha)-2 =
2
w
Perform–Sing (Cha)-2 =
2
w
Perform–String Instruments (Cha)-2 =
2
w
Perform–Wind Instruments (Cha)-2 =
2
w
Ride (Dex)10 =3+5+2
w
Search (Int)5 =2+1+2
w
Sense Motive (Wis)0 =
+0
w
Spot (Wis)7 =5+0+2
w
Survival (Wis)6 =6+0
w
Swim (Str)*4 =3+32
w
Use Rope (Dex)6 =1+5

w Can be used untrained * Armor Check penalty** -1 per 5 lbs gear

Equipment Description

Value
Each

Qty

Lbs

Equipment Description

Value
Each

Qty

Lbs

uLeather, Barding20 g1(15)°Longspear5 g19
uStudded leather, Masterwork175 g120
yCoin: gp (15)15 g10.3
vBuckler15 g1(5)
°Arrows (50)3 g215
°Longbow, composite100 g13

Carried Weight

47 lbs

1-86

87-173

174-260

260

520

1300

Light

Medium

Heavy

Over
Head

Off
Grnd

Push
Drag

u Armor² Gem|Arty Goods6 Potion¡ Ringd Rod
b Scrollv Shieldf Staff! Wand° Weapon¬ Wondrous


Feats

Armor
Light

Armor
Medium

Armor
Heavy

Weapon
Simple

Weapon
Martial

Shield


Proficient

Proficient

Proficient

Proficient

Endurance — You get a +4 bonus to checks for extended physical action (running, swimming, and so on) (PH93).

Iron Will — You have a stronger will than normal. +2 bonus to all Will saves (PH97).

Point Blank Shot — You get a +1 bonus to attack and damage rolls with ranged weapons at ranges of up to 30 feet (PH84).

Rapid Shot — Take an extra attack with a ranged weapon with a -2 to both. (PH99).

Track — You can follow the trails of creatures across most types of terrain with a Survival check (PH101).





Class Features

Ranger

Animal Companion

Archery

Endurance

Favored Enemy: Humanoid (Orc) (+2)

Favored Enemy: Undead (+2)

Proficiency: Armor, Light

Proficiency: Martial Weapons: All

Proficiency: Shields

Proficiency: Simple Weapons: All

Ranger Combat Style

Rapid Shot

Spells

Track

Wild Empathy (5+Cha.Mod)

Special Qualities

+2 Saves vs. Enchantment Spells and Effects

Immunity: Sleep Effects (Ex)

Low-light Vision (Ex)


Languages

Common, Elven, Sylvan


Coins

New Coins
Gained in Play

0 cp 
0 sp  
15 gp  
0 pp  
15 gp Total gp equivilent (approximate)

Much Thanks To...

Barak of CMP for the original sheet code and design. Rlphay for beta testing, bug reports, and the initial intelligent items section. Thrombin for the original Turning table, sections of the Spell Table, Touch AC code, Spell Prep corrections, Companion fix for Natural Armor and Epic bonus. Lestat for sections of the Spell Table.




Animal (size/race)

Str

Dex

Con

Int

Wis

Chr

For

Ref

Wil

Init

Bruno (M/Dog, Riding)

15

15

15

2

12

6

+5

+5

+1

+2

Align

Speeds

AC-Base

AC-Flat

AC-Tch

Hit Die

HP

CG

40

18

16

12

2d8

13

Attack

Attack Bonus

Damage

Crit

Bite

+3

1d6+3

20/x2

Special Qualities: Scent (Ex), Low-light Vision (Ex)

Features: Bonus Tricks (1), Link (Ex), Share Spells

Feats: Track, Alertness

Skills: Spot +5, Listen +5, Jump +11